The Impact of Co-curricular Activities Supported by Generic Skills on Students’ Performance at University Level
Nahla El_Haggar1, Nesrine Mezhoudi2, Fatimah Alrawjih3
1Nahla El_haggar*. Computer Science Department, Community College, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
2Nesrine Mezhoudi College of computers and information technology, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
3Fatimah Alrawjih Mathematics Department, Science College, Imam Abdulrahman Bin Faisal UniversityDammam, Saudi Arabia.
Manuscript received on September 17, 2019. | Revised Manuscript received on 24 September, 2019. | Manuscript published on October 10, 2019. | PP: 981-986 | Volume-8 Issue-12, October 2019. | Retrieval Number: K12900981119/2019©BEIESP | DOI: 10.35940/ijitee.K1290.1081219
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)
Abstract: Co-curricular activities refer to the events and learning skills that take place alongside the academic curriculum which offers opportunities for the students to develop specific skills and exhibit their non -academic abilities which are essential for interacting individually or collectively in their work and social life. These activities are considered as gained skills that accomplished out-of-class to complement and extend the formal learning skills of a course or academic program. This work has been conducted along with information technology track, computer science department, Community College, Imam Abdulrahman bin Faisal University, Dammam, Saudi Arabia. In this paper, a new methodology was suggested to improve the students’ performance based on modern generic skills by integrating co-curricular activities with curriculum to enhance the achievement of the necessary work requirements. The results showed that co-curricular activities had great effects on students’ performance based on these skills.
Keywords: Co-curricular Activities, Extra-Curricular Activities, ICT, 21st Century Skills, Generic skill.
Scope of the Article: Smart Learning and Innovative Education Systems